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Case study

Clean Seas Simulator

Jazzy score for an ocean clean-up game

Studio
Hunterson Studio
Role
Composer
Type
Game Soundtrack
Genre
Casual / Simulation
Platform
Windows
Clean Seas Simulator hero artwork

The Music

Clean Seas Simulator is a simple, relaxing game built around the #TeamSeas goal of removing 30 million pounds of trash from the ocean. Players steer a boat, collect waste and upgrade speed, handling and net capacity.

Creative challenge

Keep a long, repetitive clean-up loop enjoyable rather than tiring.

Musical approach

Relaxed jazz-leaning writing, described on the game page as the 'jazzy music made by TKIMUSE'.

Soundtrack

Listen on Spotify

Credits and links

  • Composer: TKIMUSE / Tom Kinsella