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Services

Original scores, interactive systems and orchestration for story-led worlds.

Hire me for focused composition, full game music systems, orchestration support, audio direction or education work.

Original Music

I create custom scores for games, film, animation, trailers, documentaries and promotional media.

  • Orchestral
  • Fantasy
  • Cinematic
  • Emotional
  • Electronic
  • Hybrid
  • Ambient
  • Character themes

Game Music Design

I design adaptive systems that make the score respond to play, not just loop underneath it.

  • Adaptive music
  • Wwise
  • Unity
  • State-based music
  • RTPC systems
  • Transitions
  • Music implementation

Orchestration & Arranging

I take music from MIDI mock-up to live-session preparation, with clear parts and orchestral craft.

  • Orchestration
  • Arrangement
  • Score preparation
  • Parts preparation
  • MIDI mock-ups
  • Recording preparation

Audio / Music Direction

I provide creative support for larger productions that need musical leadership across people and assets.

  • Sonic identity
  • Collaborator coordination
  • Performer planning
  • Engineer liaison
  • Voice-talent coordination

Education

I deliver workshops and teaching in composition, game music, Wwise, orchestration and music technology.

  • Guest lectures
  • Masterclasses
  • Portfolio mentoring
  • Composition teaching
  • Music technology
  • Interactive audio

Film & Animation Scoring

My rescore of Teacups is a portfolio piece demonstrating how I score to picture, shaping emotional pacing and character through orchestral colour and synchronisation for film and animation. It is not the film’s original commissioned score.

Discuss a film or animation score
Teacups — Short Film Rescore

Ready-made music

Need a score before you need a composer?

My asset packs give developers polished, loop-ready music for exploration, combat, strategy and story-led games, with material designed for straightforward implementation.

Process

A modernised path from brief to implementation.

01

Discover

I discuss the project, world, characters, gameplay and creative direction with you.

02

Develop

I establish themes, sonic identity, references and early musical concepts.

03

Create

I compose, produce and iterate collaboratively with clear creative checkpoints.

04

Implement

I deliver final assets or build the complete interactive music system where required.

05

Record

I prepare scores, sessions and musicians for orchestral or live projects when needed.

Start the conversation

Building a world? Let’s give it a sound.

Bring me in early to shape the score, the musical language and the way the music behaves in the finished experience.