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Case study

Mine The Beat

Rhythm-locked mining game audio

Studio
Hunterson Studio (programming) · GamesBySaul (art)
Role
Composer / Audio
Type
Game Soundtrack
Year
2021
Genre
Rhythm
Platform
HTML5 (browser)
Mine The Beat hero artwork

The Music

Mine The Beat is a rhythm-based mining game where players move to the beat, mine ores, avoid enemies and descend deeper for better rewards. It was made for Ludum Dare 48 with the theme "Deeper and Deeper" by Hunterson Studio, GamesBySaul and TKIMUSE.

Creative challenge

Every player action is locked to the beat, so the music has to be the game's timing system as well as its mood.

Musical approach

Layered, groove-led writing that builds as the player descends, keeping the pulse unmistakable so the beat stays readable during play.

Under the Hood

Adaptive System

  • Beat-locked movement
  • Layers added by depth
  • [CONFIRM IMPLEMENTATION DETAILS]

Soundtrack

Listen on Spotify

Credits and links

  • Composer / Audio: TKIMUSE / Tom Kinsella